

We then witness the first boss fight of the game which is won dramatically by (of course) Kratos. Atreus goes into hiding as his father opens the door. Near the end of Chapter 1 of the game, a stranger knocks on Kratos’ door. 1) Meeting and fighting the ‘Stranger’ in God Of War 4 After this, it is revealed that Kratos’ late wife’s wish was to have her ashes spread on the highest mountain peak in the nine realms.ĪLSO READ: PS Exclusive God Of War Could Soon Come To PC, Hints Leaked Nvidia Games ListĪnd so begins the journey of the father and son, which would lead to many revelations and confrontations along the way. The very first playable scene in the game involves finding some firewood for the cremation and laying Atreus’ mother to rest. God Of War 4 begins with the death of Kratos’ second wife and Atreus’ mother. Regardless of the wait, we can't help but recap some of the highlights of God Of War 4 with all you gaming fans. We finally know the reason behind God Of War Ragnarok's delay, which had something to do with the bad health of Kratos actor Christopher Judge. Now, gamers across the world are eagerly awaiting God Of War: Ragnarok. The popular game series has been a huge hit ever since its first installment, God Of War: Ascension, launched in 2005. Another big Sony game, Horizon Zero Dawn, launched on PC last year with serious (and infuriatingly intermittent) performance issues that required multiple patches to solve, and Sony is surely eager to ensure that doesn't happen again, especially with its big dad game.Three words that always manage to give goosebumps to gamers are, ‘God Of War’. "Kratos is Sony's Mario," we opined last week after the PC version was announced, and sharing it with non-PlayStation platforms is a very big deal. It's a little surprising that Sony would look to a support studio to handle the God of War port, especially since it now owns the very experienced PC port developer Nixxes Software. The studio's only fully-standalone porting effort is actually the reverse of God of War on PC: It ported the PC release of Orcs Must Die! Unchained to the PlayStation 4. (In fact, From Software is the listed developer-it's not clear what role Jetpack played.) It also did engineering and UI development support for NBA Live 16.


Most of that work, however, has been in a supporting role: Jetpack provided engineering support for Garden Warfare 2 and the Dark Souls PC version, the latter of which was notoriously bad, although we can't pin that on a studio brought in for support. Jetpack Interactive isn't the most immediately recognizable game studio in the world, but its website lists several projects that it has contributed to in the past, including NBA Live 14, 15, and 16, Dark Souls, and Plants vs Zombies: Garden Warfare 2.
